Genre: Action / SHMUP Game Page:Game On Steam Should You Buy It: Wait for 50% discount
GRIDD is a neon-cyberpunk game, where you control your craft and try to “hack the system,” while avoiding and destroying enemies. Behind simple concept there’s a good execution with well-detailed and thought out neon 80’s-like style. Think of Tron, a 1982 movie. The style of the game world vaguely reminds of a famous lightbike scene that the movie portrayed to us.
Simple, but action packed gameplay. You can move in 4 directions (up/down/left/right) and shoot. There are different obstacles and enemies that makes it interesting and engaging.
Difficult, skill-based gameplay with two modes: the arcade mode offers one same gameplay sequence again and again so you have a chance to study / adapt to it. Endless mode offers randomly-generated levels, so you’ll have to rapidly react to what’s happening on the screen since you can’t actually prepare for it.
Neon-Cyberpunk Style: glowing neon futuristic levels, with amazing particle effects, stylized enemy models and well-thought out obstacles. This gives a great vibe of “system hacking” like you would imagine it in 1980’s movies.
Music is repetitive, but not annoying: the music loop fits the game fine.
There’s not much in the game content-wise. Sure, different enemies and obstacles are there, but your ship remains the same and there are only 3 bonuses: health / shield / weapon upgrades. It gets repetitive after a while: Arcade mode throws the same level at you again and again. Endless mode adds variety, but somewhat diminishes the skills: since obstacles and enemies are random, you can’t learn the positioning and predict them in a timely manner.
Dying sequence deserves an extra mention: after you die, you are shown the final screen with score (acceptable). Then, after you have to press the button to close the screen, you get thrown to the main screen of the game (press start to continue), where you have to navigate to the game mode you want and pick it (more button presses). For a skill-based game that requires lots of retry attempts – that quickly gets annoying. Simple restart/retry button would make it so much better.
The game offers an engaging gameplay with exceptional style, but does get repetitive after a while since there’s not that much content present. I say grab it during 50% discount.
Genre: Adventure / Platformer / Puzzle Game Page:Game On Steam Should You Buy It: Yes
Pinstripe is a game about ex-minister who takes a journey through Hell in search of his daughter. If the original plot does not intrigue you, there’s some more to it: you really don’t know why the minister is there and what’s going on, other than your daughter has been kidnapped. Encounter quite eccentric characters, solve puzzles, jump on platforms, and fight enemies. All that in order to reach the wrongdoer who took your daughter from you.
Amazing Graphics: the lighting, the particle effects, the backgrounds, the surrounding
Responsive controls: if that was a simple puzzler – that would not matter much. But in Pinstripe, you also encounter enemies apart from puzzles and will have to do some shooting. I’ve played the game with the controller and suggest you do the same.
The plot is not obvious at first: as you go through hell, you continue encountering some clues that build the full storyline in the end
Great Music and Sounds that help you feel the atmosphere of the game
The points mentioned above transform it into a spectacular combination of game and art. This is hands-down the most captivating title I’ve played this year. It catches your attention from the first seconds and does not release it until you are done.
The game is about 2, maybe 3 hours tops. After you complete it – there’s the “plus” mode, but it’s the same story, only allowing you to buy extra items to make it easier. To counter that: You’ll probably have to play one more time if you want to see all the references and understand everything better.
Despite the short length, the game turns out to be a unique work of art. For some of you, 15 EUR for 3 hour entertainment might seem too much and I can understand. But it turns out to be a rare combination of both solid gameplay mechanics and immersive storytelling: the jumps between platforms / destroying enemies feel good, but it is never overshadows the most important thing: plot. It feels like an experience to live through and the game to play at the same time. Honestly, the game has so much going in these 3 hours that it feels totally worth it in the end. It is what it is: a sequence of breathtaking experiences that does not release you until you figure out the mystery in the end.