Vagrant - Indie Game Reviews 2017 Steam Screenshot

Genre: Action / RPG
Game Page: Game On Steam
Should You Buy It: Yes

Disclaimer: Game is in Early access, lots of things are ought to change. Developers mentioned that there will be a lot of improvement and they encourage people to post their thoughts, comments and ask them anything in Steam community hub.

The Vagrant is a 2D Action / RPG game, where you take a role of a travelling sellsword on her own mission. Combat lots of different creatures and explore the world on a journey through medieval fantasy world.

The Good

Overall, the gameplay itself is great. Attack Sequences: Animations are well done and you can chain the combos quite easily. The attack combos are introduced gradually (through your talent tree, where you can look up what they do and the keys to use them), which gives you enough time to practice them. The controls are responsive and make it easy to perform attacks.

And the whole game actually follows this practice: the difficulty gradually increases, throwing easy monsters at the start and then becoming more challenging towards the end. The seasoned players won’t be bored at the beginning either: at every world, there are optional rooms with higher rewards and more challenging monsters.

There’s also a vast ability tree, or rather a circle. You can level up everything, as long as you have mana and find relevant items. For people who like to grind – this can be a perfect opportunity to max out all possible stats.

And finally, the graphics are nice. The backgrounds seem to be hand-drawn and overall very clean. The game has a very distinct medieval-fantasy feel. I can’t say anything bad about the music, it’s there and it’s not annoying nor repetitive, so I can say that it’s a plus.

The Bad

  • Can’t Skip the Cutscenes, there are not many of them, but sometimes when you die and have to redo it – it’s a pain.
  • Game Balance leaves some questions: potions are useless: they restore health, but have cooldown. Instead, you can open the equipment menu and use consumable food, that does the same and has no cooldown. There are even talents that reduce healing potion cooldowns. Why? You can essentially avoid that by just eating food (which is also encountered more often in game).
  • Translation shows errors now and then and then there are weird plot hole that I especially noticed: “everyone in the village got killed” – then you kill the boss – then everyone in the village (except for one house) is suddenly there again. The characters also seem to open up randomly: would you tell a random dude you’ve met a day ago that your father abandoned you? It’s up to you to judge.
  • Alright, I have to mention the breasts. Alright, I know there are fans of this style out there and I’m not here to complain about the size, but I can’t help but look at the heroine and ask “where’s the damn neck?” Breasts seems to be drawn too high, leaving no place for the clearly distinguishable upper chest and neck.

Summary

At its current state, the game is not perfect. The plot might not be that great and the character introductions are somewhat rushed, but the combat system and the gradual change of surroundings make it well worth it. The ability to chain combos flawlessly, customize your abilities / equipment, as well as difficulty being just right – that makes the game good and because of this I can confidently recommend it.

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Feature Image taken from the game store page, here

Skylar & Plux - Indie Game Reviews 2017 Steam Screenshot

Genre: 3D Platformer / Action / Adventure
Game Page: Game On Steam
Should You Buy It: Yes, under 33%+ discount, since the game is pretty short

Skylar & Plux: Adventure on Clover Island is a homage to early 3d platformers. You control your feline hero and help her gather three relic parts to restore something that brings her memory back.

The Good

  • Game World and Graphics are top-notch: seriously, the character models / animations / level design is something you would expect from the AAA game.
  • Controls are very responsive (maybe except for jetpack jump) and controlling your character feels great. The jumping, which has often been an issue in the old 3d platformers is done surprisingly smoothly here. It presents a challenge, but you are fighting with the obstacles, and not controls.
  • Beautiful Sounds and Music: the Music fits the colorful game mood and enhances it.
  • More than anything, the game is fun to play. It gives a good mix of puzzles, jumping and destroying enemies, which makes the gameplay exciting, since you never get bored while playing.

The Bad

  • It often feels that together with early 3d platformer feeling the developers decided to bring in the clumsy camera controls which was often an issue back then. If you want to look up – the camera often shifts right to your characters butt. Turning during jumping can also be a bit painful experience (although it’s somewhat mitigated because the gamepad has the button that centers the camera behind your character).
  • The plot is somewhat cheesy (which honestly is understandable), but the initial premise was that the cat character had memory removed and was trying to restore it. By the end of the game, this completely shifts and it seems like nobody cares about restoring the memory anymore. After completing the game, you still don’t know what happened to the character and how she ended up being where she is.
  • Not much Content / Low Difficulty: there are about 5 different enemies and one boss. The game itself can take about 3 hours to complete if you just want to run through it (to counter that: there are multiple optional health unlocks that can greatly prolong the experience; 100% completion will take much more time; the lack of enemies is also compensated by puzzles and good level design that requires lots of non-repetitive jumping with different approaches to getting past the obstacles).

Summary

Despite the flaws, the game is still fun, but not for typical hardcore gamers who are nostalgic about 3d platformers. The length of the game might be questionable, but the experience quality justifies it. It’s the game that I’d buy for my kid, because it is very colorful, well-polished and reasonably challenging. For veteran gamers with 3d nostalgia though – I hesitate recommend it and I leave this up to your discretion.

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Pinstripe - Indie Game Reviews 2017 Steam Screenshot

Genre: Adventure / Platformer / Puzzle
Game Page: Game On Steam
Should You Buy It: Yes

Pinstripe is a game about ex-minister who takes a journey through Hell in search of his daughter. If the original plot does not intrigue you, there’s some more to it: you really don’t know why the minister is there and what’s going on, other than your daughter has been kidnapped. Encounter quite eccentric characters, solve puzzles, jump on platforms, and fight enemies. All that in order to reach the wrongdoer who took your daughter from you.

Pros

  • Amazing Graphics: the lighting, the particle effects, the backgrounds, the surrounding
  • Responsive controls: if that was a simple puzzler – that would not matter much. But in Pinstripe, you also encounter enemies apart from puzzles and will have to do some shooting. I’ve played the game with the controller and suggest you do the same.
  • The plot is not obvious at first: as you go through hell, you continue encountering some clues that build the full storyline in the end
  • Great Music and Sounds that help you feel the atmosphere of the game
  • The points mentioned above transform it into a spectacular combination of game and art. This is hands-down the most captivating title I’ve played this year. It catches your attention from the first seconds and does not release it until you are done.

Cons

  • The game is about 2, maybe 3 hours tops. After you complete it – there’s the “plus” mode, but it’s the same story, only allowing you to buy extra items to make it easier. To counter that: You’ll probably have to play one more time if you want to see all the references and understand everything better.

Summary

Despite the short length, the game turns out to be a unique work of art. For some of you, 15 EUR for 3 hour entertainment might seem too much and I can understand. But it turns out to be a rare combination of both solid gameplay mechanics and immersive storytelling: the jumps between platforms / destroying enemies feel good, but it is never overshadows the most important thing: plot. It feels like an experience to live through and the game to play at the same time. Honestly, the game has so much going in these 3 hours that it feels totally worth it in the end. It is what it is: a sequence of breathtaking experiences that does not release you until you figure out the mystery in the end.

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Feature Image taken from the Pinstripe store page, here